modellerUpdated 2026-06-12

Canvas Undo/Redo

What this covers

The Model Canvas records your editing actions and lets you step backwards and forwards through them with Ctrl+Z (undo) and Ctrl+Y (redo). This page explains what gets tracked, what happens when you reload the page, the keyboard shortcuts, and the toolbar buttons.

What is tracked

One user action equals one undo step. The canvas tracks four kinds of actions:

ActionWhat undo does
Moving a table (one drag gesture, however far)Puts the table back where the drag started.
Applying a layout preset (radial, hierarchical, compact)Restores every table to its position before the redraw — the whole redraw is one step.
Renaming a tableRestores the previous display name.
Creating or deleting a joinDeletes the created join, or recreates the deleted one.

The very first drag is immediately undoable — move a table, press Ctrl+Z, and it snaps back. Undo always reverses the most recent action first; pressing it again walks further back, one action at a time. Redo replays the undone actions in order. Making a new change after an undo clears the redo history, just like a text editor.

How to undo and redo

Keyboard shortcuts

ShortcutAction
Ctrl+Z (Windows) / Cmd+Z (Mac)Undo the most recent action
Ctrl+Y (Windows) / Cmd+Y (Mac)Redo the last undone action

Toolbar buttons

The canvas toolbar shows Undo and Redo buttons. When there is nothing to undo or redo, the corresponding button is greyed out (disabled). The disabled state updates immediately after each action.

What survives a reload

Two different things are at play here, and they behave differently:

In practice: undo freely, reload safely — but do your undoing before you leave the page.

Limitations

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